• Utilized Houdini Engine, C#, Python, and MEL to create tools that dramatically improved workflow and speed of art team
• Optimized in-engine performance
• Created complex rigs in Houdini and Maya
• Acted as a lead module artist, ensuring visuals met quality standards
• Built custom shaders, visually and with CG
• Modeled and textured art assets
• Set up scenes including lighting, VFX, interactions
Involved in several projects:
Colors VR: A Google Daydream VR experience. I programmed the game and developed needed shaders. I also edited models to fit the needs of the game and mobile platform it was running on.
Tree Tender: A 3D animated short. I acted as lead compositor and handled some modeling and rigging.
Co2 and You: Created a stylized digital matte painting of the Amazon. I also created a Unity backend to seamlessly run a large format video across five projectors and interact with live audience voting. Voting changed the course of the video.
Kinect Learning Games: Worked on two Unity games utilizing the Kinect. I edited the project to convert 2D scenes into 3D as well as changed the logic of the games to help make them more interactive and competitive.
Lauren’s Kids: A series of projects for current Florida State Senator Lauren Book. I helped create online video courses to help educators and administrators identify and act on child abuse and neglect.
Early Learning Florida: A set of online video courses designed to help teach caregivers how to take care of the children in their program. The video courses were created for the state of Florida. Each course also required the creation of six minigames.
Completed work on the Devil May Cry cinematic trailer:
• Modeled and textured environments and props
• Cleaned up older studio models to reduce poly count and give proper flow
• Set up render passes
Acted as a contract 3D modeler assisting another contractor for an advertising campaign.
Modeled and textured assets for an independent film.
Modeled, textured, rigged, and animated assets for a web and mobile game for a German train company.
• Created special effects such as explosions and laser beams
• Broke up a model to be destroyed
• Animated and laid out shots
• Lit, rendered, and composited shots