Environment Artist - Devil May Cry Trailer

DmC Devil May Cry Cinematic Trailer

Construction Site - modeling, texturing, and clean up of environment and props.

Construction Site - modeling, texturing, and clean up of environment and props.

Construction site - modeling, texturing, and clean up of environment and props.

Construction site - modeling, texturing, and clean up of environment and props.

Construction site - modeling, texturing, and clean up of environment and props.

Construction site - modeling, texturing, and clean up of environment and props.

Bank interior - environment modeling, and texturing.

Bank interior - environment modeling, and texturing.

Bank interior - environment modeling, and texturing. I also helped break the room into chunks for destruction.

Bank interior - environment modeling, and texturing. I also helped break the room into chunks for destruction.

Vault room interior - environment modeling and texturing.

Vault room interior - environment modeling and texturing.

Vault room interior - environment modeling, and texturing.

Vault room interior - environment modeling, and texturing.

Vault room interior - environment modeling, and texturing.

Vault room interior - environment modeling, and texturing.

This is a project I worked on at Rhythm & Hues El Segundo for Capcom. It premiered in theaters before Resident Evil 5. I primarily did modeling and texturing work on environment pieces (especially the bank interior and vault room).

I unfortunately do not have access to the source files to do a break down.

Date
January 4, 2018